I'd probably appriciate it more if the majority of it wasn't just ripped from one of those "Cool Stuff" project, like Bafana pointed out. All you seem to have done is taken a perfectly good project, ruined the mix, then slapped a preset synth over the top and made some random melodies.
Not very original but I suppose you gotta start somewhere. Next time try starting from scratch instead of an already complete project.
I see what you were going for but everything is just clipping and distorting, it just sounds like a mess.
I think this would be great if you put more effort into the mix and maybe put less focus on loudness. Your extra melody and beat sounds great, the intro and breakdowns are also pretty good but I can't really go into detail because the mix is seriously that bad.
Hope you sort this out, it has potential.
Quality, not loudness.
I'm not sure you're aware of how loud this song actually is. Much louder than it should be really, feel free to turn it down and get rid of that clipping.
Anyway, a decent track but the clipping and loudness make it too crowded in parts where it shouldn't be. I like the piano score a lot and I love how much variation there is overall. The beat is a bit weak though, and it sounds way too robotic, especially the hats. I think the percussion should vary between each bit, like use instruments for different sections because that snare doesn't work well in some parts, for example in the piano breakdown.
I could tell this was produced in FL after I recognised a couple of effects and synths but you used all the instruments pretty well so I don't think it matter for this track.
The mix, like I said, is pretty poor with all the clipping. I also think a lot of the instruments need EQ'ing so they don't feel like they're fighting for the same space in the track.
In a nutshell, great ideas and arrangement. However, a bad mix. But I guess that's something you pick up over time.
Lol I'd check the date that thang was submitted my friend...and also note that it's the feedback version! =D
My skills have greatly improved since I submitted this song. I've learned how to get rid of essentially all of the FL-ness of the songs I've been producing recently. Yes, I understand the EQing is improper, and ultimately this isn't what makes it feel "competing," but in fact that the mix is improper.
I can't wait to show you some of my new stuff man. And I can't wait to redo this song, because it does have great ideas.
Thanks for the review, even though I believe it was slightly overly critical at points. No problem though, thanks for the pointers.
Can really imagine this in TF2. Those who play TF2 and know the music will understand. That's just a thought, but the music is top notch, really good. Doesn't sound like it's outdoors but it's great.
A lot of generic sounds here, and presets, recognisable from FL Studio. Regardless of the sounds you're using, the song itself seems to have no structure, no real melody, just a mixture of 4 bar riffs.
Also, the beat sounds really robotic. The clap and the hats in particular. Try layering different percussion together and alternate the velocity of the drum samples.
Hope I'm not coming off harsh, just trying to offer helpful advice since you're getting quite bad ratings.
Thanks for taking your time to write to me :)
I will keep in that in my mind and try to do something better for the next one when i get the time :)
Always good to hear other peoples opinions !!
I like it. I see where you were going with it. I'd say, to give it more emotion, make a more spacious pad and change up the chord progression, possibly vary it as well. Increase the attack and release on that string instrument to smoothen it out.
I liked the beat, the drums sound pretty cool, reminds me of some of the Halo music. That echoey knocking kinda sound fits quite well too. Keep it up, I'll be back to hear the finished version. Hope my feedback was helpful, care to return the favour?
I think it would sound a lot better if it wasn't clipping. That preset it a bit corny aswell but overall it's ok.
The beat is clipping so much, especially the kick which ruins the atmosphere for me. Otherwise it's not bad.
Yes I know that. I put it in the descrip.
Thats why it's an "experiment"!
Honestly this should NOT have made it into the "Top Tracks" thing. I would have liked it if one of my other songs had, though. Every time I've made it into the "Top Tracks" it's one of my stupid songs that I didnt want in there.
The mix is really muddy and the beat is too soft for my liking. Even the melodies seem a bit random sometimes and the instruments are quite dull.
You should work on each element of the song separately and slowly bring them together, carefully EQ'ing it all and making sure they all occupy their own space on the track. To make your song sound fuller, try to fill the whole spectrum but keep everything balanced. And compression and loudness comes last.
It's in the wrong section.
It's not bad, but this isn't Drum N Bass so you should probably move it to the right section.
I guess it would fit a game or something, or work as background ambience on something.
Okay, well you're the second person to say that it needs to be in a different section. I guess I should probably do something about that. Thanks for the review.
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